Great Perverted Game: A New World | By : Archer Category: -Buffy the Vampire Slayer > Threesomes/Moresomes Views: 66826 -:- Recommendations : 2 -:- Currently Reading : 4 |
Disclaimer: I have no ownership of Buffy the Vampire Slayer or any intellectual property contained within this fan-made story from which no money has been made. |
Author’s Notes:
1: So I found a pretty major bug in the program that was causing the girls who desire Nice (Tara/Dawn/Buffy) to have Xander’s relationship being decreased, not increased. I doubt anyone is following close enough along to notice, but that is why there has been a wild swing in the points cost for sex actions with those characters.
2: There has been a long time between updates from turn 6 to turn 7. This doesn’t mean it stopped; Rkimmelerre and I were working on/playing the game - I just got focused on other things instead of putting the story updates here. Rkimmelerre has in fact finished his playthrough and I’m getting close done with the rest of the story. Updates should happen fairly regularly from this point forward
Turn 7: Game
Hey, do you like Hentai? The ones that have tentacle monsters in them specifically.
“That’s not the question I was expecting off the start,” Xander told the computer as he looked around.
Do you know who likes tentacle Hentai? Cordelia.
“Not a chance in hell.”
I’m just an all knowing computer, so what do I know?
“You also like to lie.”
Well, that is true. Okay, Cordelia doesn’t enjoy Hentai in all universes, but in some of them she very much enjoys the thought of a monster taking and violating her in ways only imaginable in an animation.
“That’s nice,” Xander said as he shifted in his chair. “Still not sure why this got brought up.”
Just thought it would be a good opener for this turn’s event. Here you go:
Tentacle Demon: A tentacle demon has been spotted in town and is capturing girls and doing horrible things to them, except most of the girls don't seem to be complaining that much about it. Many of them seem interested in finding the creature again; not to destroy it, but for a second go.
How do you handle it?
Let It Go: No one has been killed or hurt, just let the monster go about its business.
Destroy It: It is a monster and it is violating people. Destroy it for 2 experience, but gain 20 combat stress and lose an action.
Study It: Xander takes time to study the monster's ways, gaining a level of Viking in the Sack from his studies and 25 Mojo, but lose an action.
Offer Willing Sacrifices: Try to teach the monster that it doesn't need to grab girls off the street, this is a pervert reality and people will come to it willingly. This takes an action. Each party member you send will have her stress reduced by 75% and you will gain 25 mojo. However, this character will also lose 3 actions and her attraction to you will drop 25 points. Once you go tentacle...
“Well, geez,” Xander murmured as he looked over the options. From learning the world had ended, to being given the chance to save it, to taking control over the actions of his friends, to conversing with a computer, he had gone through some really weird and unexpected activities. How to confront a tentacle monster bent on sex though topped everything.
At least it did until he clicked Offer Willing Sacrifices. He thought about asking the girls their opinion on it, but he wasn’t sure how the hypothetical about sex with tentacles would go over.
There was also a practical concern: Buffy’s stress was out of control, and this offered a really quick way to get it under control.
That he thought about the practicality only after he had clicked the option was not something he would ever admit to anyone.
Who is sent?
Buffy
Willow
Tara
Finish
He chose Buffy, that was the justifiable reason for doing this, but he had the option to send more than one. He almost clicked finish, but he thought back to the requirements. Willow had been earning actions much faster than everyone else. A loss of three actions didn’t really hurt, and it wasn’t like lessening her attraction to him would have an impact now that their relationship was maxed out, so he tried to tell himself he was only clicking on her for the sake of the game.
He considered sending Tara as well, but he had plans for her this turn and she would need her actions. Plus, if he was being honest, he didn’t like the idea of a tentacle fucking her before he did.
Actions: 7
Points: 85
Mojo: 92
He had a lot of Mojo, but not enough for what he was planning, so he took the Gain Mojo action.
Actions: 6
Points: 85
Mojo: 137
He then took some time to look through character stats. Stress was under control after the tentacle fun, both Willow and Buffy were well under 50, which was a nice place to be after all of the turns struggling to just get Buffy usable. He saw that his own character had 4.7 experience points, so he picked up a level of warrior for 4. He didn’t do anything with Tara nor Willow’s points, he was still holding out hope that he could teach them magic.
On previous turns he had frequently been putting vampire fighting at the end, now he decided to get it out of the way. There were 20 vampires in play and he really needed to get that number down. Going on a full hunt with that many vamps out was way too difficult, so he selected the patrol option to fight ten. With him and Buffy on the front lines and Willow and Tara in support, it didn’t cost any points at all and only gained 6 stress.
He wasn’t done fighting yet. He didn’t want the vampire nest sitting around generating more vampires. He noticed that the nest only allowed two people to fight it, one on the front and one in support. He put Buffy up front and himself in support. Again it cost zero points and gained Buffy 8 stress.
Actions: 4
Points: 85
Mojo: 137
He’d used some actions, but hadn’t needed to spend any points. Now he could move onto the more fun parts of his plan.
He first had to restore Tara for 60 points as she was at negative 1 actions. She had also dropped out of friend status as well and he looked to the relationship options:
0 Mojo: Casual Flirt: You have a light, flirtatious meeting improving your relationship by 18. This does not use one of this character's actions.
15 Mojo: Heavy Flirting: You have a more intense, flirtatious meeting. This increases your relationship by 46, gains 20 points, improves standing by 0 and reduces Tara's stress by 13.
36.5 Mojo: Go on a Date: Take the character out on a date. This increases your relationship by 96, gains 25 points, improves standing by 4, and reduces Tara's stress by 18.
152 Mojo: Lovers: Start a more intense relationship with heavier sexual actions, get 20 points per turn, and 20 points right now.
475 Mojo: Committed: Go to a committed relationship with all sexual actions open, get 50 points per turn, and 100 points right now.
The Go on a Date would get him some points, give a substantial bonus to relationship, and get her back to friend, so he took that option.
Actions: 3
Points: 50
Mojo: 100.5
Tara wasn’t the only one he had his eye on for the turn. He went down and took a look at Dawn’s character.
Dawn
Relationship: Dislike
Athletics: 1
Combat: 0
Magic: 0
Research: 1
Social: 3
Actions: 4
You have a friendship rating of 4 with Dawn, a social difficulty of 10, and a standing of 40. You can take the following actions to improve your relationship:
12: Casual Interaction: You will have a very basic interaction and improve your standing by 2
40: Regular Interaction: You will have a positive meeting and improve your standing by 5
60: Friendly Interaction: You will have a very friendly time with Dawn and improve your standing by 10
120: Great Interaction: You will have an amazing event and improve your standing by 17 2500: Joins the Party: The character will become a permanent member of your party.
Sexual Interactions: Dawn has -
0 Mojo: Casual Flirt: You have a light, flirtatious meeting improving your relationship by 15. This does not use one of this character's actions.
10 Mojo: Heavy Flirting: You have a more intense, flirtatious meeting. This increases your relationship by 50, gains 5 points, improves standing by 0 and reduces Dawn's stress by 16.
64 Mojo: Go on a Date: Take the character out on a date. This increases your relationship by 115, gains 10 points, improves standing by 1, and reduces Dawn's stress by 24.
40 Mojo: Sex Friends: Begin a very casual relationship based on light sexual actions, get 10 points per turn, and 20 points right now.
360 Mojo: Lovers: Start a more intense relationship with heavier sexual actions, get 30 points per turn, and 60 points right now.
730 Mojo: Committed: Go to a committed relationship with all sexual actions open, get 60 points per turn, and 120 points right now.
He was in a weird place with Dawn. It would be pretty easy to start a sexual relationship, the bigger problem was keeping her as a friend. For a moment he thought of how weird that was, then he remembered he had earlier selected which of his friends would visit a tentacle monster, so it wasn’t much in comparison. He took a look at her likes:
Likes:
Awed: Is impressed by confident and aggressive personalities.
Live in the Now: Wants friends who are up to date on popular culture.
Need to Laugh: Likes people who tell jokes.
Social Type(s):
Young at Heart: Wants to hang out with young people. Having adults and teachers in your party makes it harder to interact with her.
Well he didn’t know how to get confident or pop culture, but he could improve his humor. He went to his own traits and leveled up his humor for 20 points.
When he went back to Dawn he chose Go on a Date because it would improve his standing by 2, enough to keep her out of rival territory for another turn.
It was practically free after that to jump into a relationship with Dawn, but she wasn’t the one he had his eye on and he was running out of actions. Instead he restored Tara again, for 35 points this time, and saw that Lovers cost only 18 Mojo. He took it, furthering his relationship with the lesbian witch.
Actions: 1
Points: 45
Mojo: 18.5
There was a lot of things that Xander wanted to do, but he focused on what was important. The Judge. The Big Bad was going to become active next turn and he needed to start to weaken it. He saw he could lower its magic resistance, physical resistance, or combat strength. He took magic for 20 points and hoped that he could get Willow and Tara magic proficient to take advantage of the points he had spent.
Opponent Actions:
Opponent plays Pop Quiz: Grades drop by one.
“That sucks,” Xander muttered. Studying had been one of the things he had been considering doing this turn and further drop of his grades would hurt.
Opponent plays Feast Night: Card comes into effect on turn 9.
Xander quickly scanned through the card. Feast night doubled the strength of vampires, and quintupled the damage they would do to the town. He had a full turn coming up to deal with lowering the vampire population.
Of course, that was probably his opponent’s thought. The more time he spent on the vamps, the less he could on the judge.
Opponent Plays Monster on Veruca.
Opponent ends actions.
As the world began to darken, Xander quickly went to Veruca’s card. She was a level four monster after the card. The description said she gained a level every turn she was a rival, and at level five she became a full enemy.
That meant on turn nine if he didn’t prepare he’d have incredibly dangerous vampires and a werewolf.
“I wonder if I can kill the judge outright next turn,” Xander said as he closed his eyes. “That would make things a lot easier.”
His eyes opened one last time before he was absorbed into the other reality, “Wait, where is everyone else?” he asked as he realized he had been the only one in the library.
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